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Filippo Beck Peccoz

Music and Sound
for Video Games
          







         
I’m a freelance
Game Audio Designer
based in Munich.

I’ve combined my two greatest passions by composing
Music for Video Games. 









Who I am           

A graduate of Berklee college of Music in Boston, Massachusetts, I am now seeking innovation in the Game Audio Field in my hometown, Munich.

I believe that Game Audio Designers have the responsibility to not only create top notch assets for their games, but also actively take part in the production process, instilling fresh ideas on adaptive audio, gameplay-relevant music and keeping in mind that game audio is still developing a language of its own- and now is the time to define it.


FILIPPO BECK PECCOZ - GAME AUDIO DESIGNER
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