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Imprinted

Release Date: TBD,  PC. 
Cobalt Lane (my own game studio!)



Imprinted is my first own game, a narrative mystery thriller wrapped around a fictional Operating system.
A talented, but jaded audio engineer recovers a set of strange cassette tapes made by a late 1970s musician. Soon, he’ll discover there’s more than music in these recordings...

Imprinted marks my debut as Creative Director. We’re currently in production, but you can wishlist our game on steam here!

For the score, I’m collaborating with Charlotte Oleena aka Sea Oleena, an immensely talented artist from Montreal.




FILIPPO BECK PECCOZ - GAME AUDIO DESIGNER
Imprint